Character Profiles

Please fill out the following form to add to your character's profile. This form describes your character's attributes and detriments, creating a realistic and viable person. Explanations below.

Character Name:
Email:
Race:
Gender:
Abilities: Choose the abilities you would like your character to have. You have twelve (12) points to distribute among the choices. For every negative health point you choose, you gain another point to put somewhere else.
Strength
Health:         
Magic Ability
Healing Ability
Warrior Ability
Bardic Ability
Skills/Training: (choose two)
Attributes: (choose one)
Items/Equipment: Special items or equipment may change some of these values. For instance, a special sword will have different attack/defense points than a normal one. Each character will start out with standard weapons.

Explanations:

Skills and Training

Magic Resistance
Stealth
Special Weapons Training
Archery Training
Sword Training
Second Level Sword Training
Dance Training
Mage Training
Second Level Mage Training
Special Magic Ability
Scout Training
Knight Training
Druidic Training
Priest/Priestess Training
Bardic Training
Healer Training
Second Level Healer Training

Definitions

Magic Resistance

Magic Resistance grants the character a natural resistance to magic. Spells, enchantments, charms, and items do not affect the character. That also means they cannot be magically enhanced, by an item or a mage, but they are also not affected by anything an enemy mage can throw at them.

Stealth

Stealth grants the character the ability to move stealthily in situations requiring covert operations. A thief, assassin, or anyone needing to sneak would find this useful. Characters without stealth are likely to be discovered in an attempt.

Special Weapons Training

Special Weapons Training grants the character the ability to use a variety of special and/or exotic weapons. The character will be at least proficient in every weapon *except* the sword, bow, dagger, or anything common. Crossbows, maces, axes, etc. are all covered in this Training. Must have at least a three for warrior ability.

Archery Training

Archery Training.... sounds simple, is simple. A character with archery training will hit any mark at a hundred paces....bulls eye. This covers a variety of bows, compound, recurve, longbow, shortbow, horsebow, etc.

Sword Training

Basic Sword proficiency... to defend against bandits, etc. Basically the ability to pick up a sword and swing at an opponent without hurting yourself. There are three levels of sword training, starting from basic (level 1) and going to adept (level 3). Must have at least a three for warrior ability.

Second Level Sword Training

Basic Sword Training must also be completed before Second Level may be begun. The ability to fend off most attackers, to beat a common swordsman, and to wield a sword with proficiency... level three is not available as a choice, but must be earned. Must have a five for warrior ability.

Dance Training

To dance..... dancers are commonly found in inns, in manors, in estates, anywhere requiring entertainment. Usually performed by women, dance is an art, and may only be practiced by one with training.

Mage Training

Magic 101... how to cast basic spells without destroying your party. Basic spells include: fireball, locksmith, teleport (only one person), elfshot, paralysis (temporary), minor illusion, sleight of hand, and others. A spellbook is included. Must have at least a three for magic ability.

Second Level Mage Training

Magic 201... this grants the same spells and abilities as the above, but also the ability to read and learn from other spellbooks. A spellbook is included. Must complete level one before attempting level two. Must have a five for magic ability.

Special Magic Ability

Grants the character three more magic ability points. Necessary for level three mage training. More spells available if chosen for level one or two mages.

Scout Training

Grants the ability to seek out and notice enemies hiding in waiting, to ambush. Also helps seek, find, and keep the trail of an animal or creature. 

Knight Training

Pretty self explanatory... must be taken with sword training... includes chivalry, jousting, honor, etc.

Druidic Training

Learn the lore of the lands, herb lore, plant lore, history, and general knowledge. Druids can also read and write, and are marvelous storytellers.

Priest/Priestess Training

Learn to influence the forces of nature... Priests/Priestesses do not have consistent power as mages do, but have access to huge amounts of power with divine guidance, when in need.

Bardic Training

The storytellers, musicians, record keepers, historians... all are bards. Poets, writers, artists...

Healer Training

This is basically medic training, field dressing, basic wound care, suturing, poultices, etc.

Second Level Healer Training

This is more advanced healer training, using the healing ability that is required for this training... learn to heal the patient from within their body, practically regenerating wounds.

 

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